WAIT! I won TWO awards! I think I might faint!
WOW! I have my FIRST "accolades" were received Thursday, Jan. 9, 2014 nite at the Brazos Valley Art League juried art show! My mixed media canvas, "WOOF! Who Let The Dogs Out? [#WorldCon 71 #APA Cover] -A Reworking from Phoebus Gaston’s Livre de Chasse," WON BEST OF SHOW in it's division! I am stunned and thrilled!
The art show runs til Feb 9th - so if you are in the #BrazosValley get over there & see all the amazing works - you can vote for your favorite piece at The Arts Council of Brazos Valley.
The art show runs til Feb 9th - so if you are in the #BrazosValley get over there & see all the amazing works - you can vote for your favorite piece at The Arts Council of Brazos Valley.
"WOOF! Who Let The Dogs Out? A Reworking from Phoebus Gaston's 'Livre de Chasse' [WorldCon 71/LoneStarCon 3 's APA Cover]"
The cover for the 71st WorldCon fanzine was revealed at
LoneStarCon 3 (the science fiction WORLD convention - a.k.a. WorldCon 71) in San Antonio!
WOOF, the World Organization of Faneditors, is an amateur publishing association whose contributions are collected, and whose distributions are issued, at and from (but not by or for) the World Science Fiction Convention.
An APA is an assemblage of fanzines. Most APA's are quarterly or monthly. WOOF is yearly only at the WorldCon.
This was years in the making actually. I kept getting sick of it or too busy with deadlines to finish it. But knowing that I was doing the APA cover - and hearing their acronym was WOOF -- I was super motivated to use THIS idea. So I had to get busy and get those dogs done! They and some of the trees/shrubs were made out of polymer clay and baked then coated with an acrylic based varnish. The inspiration for piece came from long-time pet sitting clients who adopt greyhound & whippet retired athletes. They also have Medieval works of art in their house. One day I came across the works of Livre de Chasse by Phoebus Gaston and found the inspiration pieces (below). Idea was born. Hand painting those little squares was tough - but painting without the decades of training I have in perspective was impossible! I had to start many of the trees/shrubs over and over just because I kept giving them too much depth! (Thank you Leonardo di Vinci!)
The next problem was selecting pieces of found objects that would not melt (or become toxic) in the baking process. I wanted mine to be a #Steampunk #Clockwork type of updating on the original. But apparently you shouldn't melt many parts of the things that come out of computer motherboards! LOL! Additionally, when baked, some of the items caused the clay to crack as the pieces contracted. So it was a slow process with a constant learning process.
Lastly the pieces were shellacked and glued in place. (THIS TIME I remembered to take pics!)
The cover for the 71st WorldCon fanzine was revealed at
LoneStarCon 3 (the science fiction WORLD convention - a.k.a. WorldCon 71) in San Antonio!
WOOF, the World Organization of Faneditors, is an amateur publishing association whose contributions are collected, and whose distributions are issued, at and from (but not by or for) the World Science Fiction Convention.
An APA is an assemblage of fanzines. Most APA's are quarterly or monthly. WOOF is yearly only at the WorldCon.
This was years in the making actually. I kept getting sick of it or too busy with deadlines to finish it. But knowing that I was doing the APA cover - and hearing their acronym was WOOF -- I was super motivated to use THIS idea. So I had to get busy and get those dogs done! They and some of the trees/shrubs were made out of polymer clay and baked then coated with an acrylic based varnish. The inspiration for piece came from long-time pet sitting clients who adopt greyhound & whippet retired athletes. They also have Medieval works of art in their house. One day I came across the works of Livre de Chasse by Phoebus Gaston and found the inspiration pieces (below). Idea was born. Hand painting those little squares was tough - but painting without the decades of training I have in perspective was impossible! I had to start many of the trees/shrubs over and over just because I kept giving them too much depth! (Thank you Leonardo di Vinci!)
The next problem was selecting pieces of found objects that would not melt (or become toxic) in the baking process. I wanted mine to be a #Steampunk #Clockwork type of updating on the original. But apparently you shouldn't melt many parts of the things that come out of computer motherboards! LOL! Additionally, when baked, some of the items caused the clay to crack as the pieces contracted. So it was a slow process with a constant learning process.
Lastly the pieces were shellacked and glued in place. (THIS TIME I remembered to take pics!)